Oh, hello there, fellow tacticians! I've been glued to Fire Emblem Engage since it dropped, and let me tell you—deciding the best class for each of those 41 recruitable characters (yep, including the Fell Xenologue DLC crew) feels like herding cats with swords. It's chaotic, hilarious, and oh-so-rewarding when you finally nail that perfect build. As a self-proclaimed Elyos strategist who's lost sleep over this, I'm here to spill the beans on how to turn your ragtag army into unstoppable legends, all while keeping things light and breezy. Seriously, why stress over class choices when you can laugh at Vander's early-game dominance only to see him fade into obscurity? Life's too short, and so are some characters' usefulness!
First off, let's chat about our main hero, Alear. This divine dragon wonder should stick to their unique Divine Dragon class—it's tailor-made for Emblem ring shenanigans, boosting speed and dexterity like nobody's business. Or, if you're feeling spicy, go Swordmaster for crit-stacking madness that'll make enemies weep. Just imagine the carnage:
. Now, Vander? Oh, Vander. Bless his heart—he starts as a powerhouse Great Knight, but by mid-game, he's about as useful as a chocolate teapot. Don't waste seals on him; he's the best he'll ever be, and that's... well, sad. Moving to Firene, Alfred's Avenir class is pure gold, literally—it blocks half the physical damage with Golden Lotus, which is clutch since his speed is slower than a snail on vacation. Celine's Vidame, with its Ignis skill, turns her into a magical Swiss Army knife, while Boucheron's Wyvern Knight fixer-upper turns his decent speed into airborne terror. Etie? She's a Sniper or Bow Knight kinda gal, patching up her hit rates with pure, unadulterated arrow spam.
Now, Brodia brings the heat with Yunaka—this thief is a covert queen who, paired with Corrin, becomes untouchable in fog. Just try hitting her; I dare you! Diamant's Successeur class is practically made for him, dishing out Sol skills and axe-swinging fun, while Alcryst's Tireur d'élite turns him into an archery god with Luna procs that feel like cheating. Citrinne? Sage all the way—her magic growths are off the charts, and trying Mage Knight is like putting a racecar driver on a tricycle. People also ask: What's the deal with Jean's versatility? His Expertise skill doubles class growths, so he can rock Martial Master for Nosferatu tanking or Berserker for crit-crazed chaos. But here's a thought: Is it worth the grind when other units shine brighter?
Elusia's crew is a mixed bag. Ivy's Lindwurm class is her soulmate, adding magic to damage and letting her zip around with staves. Hortensia as Sleipnir Rider? Best healer ever, with resistance so high, spells bounce off her like rubber. Kagetsu's Swordmaster or Warrior builds are speed demons, but Zelkov as Thief or Wolf Knight gives serious avoid-tank vibes. Rosado stays put in Wyvern Knight—why mess with perfection? Goldmary's Hero class turns her into a chain-attacking wall, while Anna's High Priest or Mage Knight choice depends on whether you're farming gold or frying foes with magic.
Solm characters keep things spicy. Timerra's Picket class uses Sandstorm for defense-based damage—quirky but effective. Fogado as Cupido or Warrior makes him a mounted archer menace, and Merrin's Wolf Knight is dagger-debuff heaven, though Wyvern Knight saves her from late-game strength woes. Panette? Oh, she's broken as Berserker, critting everything in sight, or Mage Cannoneer for accuracy fixes. Bunet's best as a Hero or Warrior for chain-attack support, but honestly, he's not worth the investment—talk about a late bloomer who never blooms. Pandreo's Sage or Mage Knight builds are mage nirvana, but Seadall must stay Dancer; it's non-negotiable for extra turns. Veyle and Mauvier round it out with Fell Child or Griffin Knight for debuffs, and Royal Knight for frontline support.
DLC characters? Nel's Fell Child or Wyvern Knight fixes her stats, Rafal's Fell Child boosts Engage meters but Warrior makes him combat-ready, Zelestia's Melusine is her exclusive jack-of-all-trades, Gregory's Sage is solid despite speed woes, and Madeline's General out-tanks even Louis. People also ask: How do DLC classes like Enchanter or Mage Cannoneer shake things up? Well, they add fresh twists, like turning Boucheron into a cannon-wielding maniac, but are they essential? That's for you to decide—experiment away!
Ultimately, picking classes is half the fun, and what works for me might flop for you. So, dive in, tweak builds, and share your wildest successes (or failures). After all, in Elyos, the only rule is: there are no rules—just glorious, strategic chaos! 😄